AI Insights · Timothy · October 2024
Top 5 Idle RPG Apps on iOS in Italy: Q3 2024 Performance
Explore the performance trends of the top five Idle RPG games on iOS in Italy during Q3 2024, highlighting downloads, revenue, and active users.
In the third quarter of 2024, the top five Idle RPG applications on iOS in Italy showcased varied performance trends in terms of downloads, revenue, and active users, according to data from Sensor Tower.
The Seven Deadly Sins: Idle by Netmarble Corporation saw a significant decline in weekly downloads, starting at approximately 9.2K in mid-August and dropping to just over 200 by the end of September. Revenue followed a similar downward trajectory, beginning at around $9.9K and finishing the quarter at about $1K. Active users decreased from nearly 9K to around 1.8K over this period.
Legend of Mushroom from Joy Net Games experienced a steady decline in weekly downloads, starting at 426 and reaching a low of 93, before rebounding to 321 by the end of September. Revenue was more stable, fluctuating between $2.8K and $1K, with a peak of $2.5K mid-quarter. Active users remained relatively stable, maintaining a range between 6K and 8K, ending the quarter with a slight increase to 8.4K.
Alliance Allstar by hanxi Qingyue Network Technology Co., Ltd saw a sharp drop in downloads from approximately 6.3K at the end of July to around 317 by the end of September. Revenue also decreased, starting at $3.8K and closing the quarter at about $826.
Slime Castle: Idle TD RTS Game by Azur Interactive Games Limited demonstrated a positive trend in weekly revenue, growing from $439 at the start of July to $1.7K by the end of September. Downloads showed a similar pattern, beginning at 515 and peaking at 962 in mid-August, before settling at 526. Active users steadily increased from 718 to 1.3K over the quarter.
Finally, Idle Heroes - Idle Games by DHGames Limited exhibited a steady increase in weekly revenue, reaching $2.2K in early September before ending the quarter at $1.7K. Downloads remained low throughout the quarter, with a minor peak in September, while active users showed a gradual increase from 1.3K to 1.3K by the end of the period.
For more detailed insights and analysis on these apps, visit Sensor Tower.